Graduate Theses & Dissertations

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From Reading to Reality
This thesis explores post-millennial girl fiction, or young adult works published for girls since the turn of the millennium. Writing for girls has been traditionally placed beneath `more serious' literature, within a hierarchal model, while modern works enjoy an iconic status that is the product of cross-media popularity and a wide readership. Criticism has focused on post-millennial girl fiction being unwholesome, poorly written or anti-feminist, examination of the texts reveals personas which girls may use to explore, rebel against and critically examine societal expectations and fears about girlhood. To explore the publishing phenomenon surrounding current girls' fiction I use two sample series: Gossip Girl by Cecily Von Ziegesar and Twilight by Stephanie Meyer. Chapter One contrasts current girl's fiction with texts written about girlhood, followed with an analysis of the good-girl and bad-girl archetypes which are developed within the two groups of texts. I then consider the stylistic and structural elements presented within the fiction and the impact such elements may have on the girl public. In the conclusion, I consider the wider societal impacts of post-millennial girl fiction through social media, extended readership, cross-media influence and the responses of girl readers. Author Keywords: Feminist Criticism, girlhood, Gossip Girl series, public theory, Twilight series, young adult fiction
Battle of Maldon
The Battle of Maldon: A Medieval Screenplay History and Heroism in the Cinematic Adaptation of an Old English Poem The Battle of Maldon is an artistic representation of a historical event whose style lends itself to being adapted into a screenplay. This project examines how the poem presents a recent event in an epic heroic style, mixing history with legend, and how the heroism of the men in the poem is celebrated. These explorations lead to the creation of a screenplay which imitates the ways that the poet combines fact and fiction and situates the screenplay within the larger realm of medieval film. Author Keywords: Anglo-Saxon history, Byrhtnoth, film, heroism, Maldon, The Battle of Maldon
Educating the Passions
My thesis proposes to uncover what I term an Emilian Philosophy in the reading of Emily Brontë’s only novel, and suggests that Wuthering Heights reflects Brontë’s vision of a society progressing toward social and spiritual reform. Through this journey, Brontë seeks to conciliate the two contrasting sides of humanity – natural and social – by offering a middle state that willingly incorporates social law without perverting human nature by forcing it to mold itself into an unnatural social system, which in turn leads to a “wholesome” (Gesunde) humanity. While Heathcliff embodies Bronte’s view of a primitive stage of humanity, Hareton reincarnates the wholesome state of humanity that balances human natural creativity and cravings with Victorian unrelenting reason. Brontë treats Heathcliff’s death as a point in life, in which mankind is emancipated from social constraints and is able to achieve ultimate happiness. This view of death is reassuring as it displaces the anxiety associated with death and separation. My study will highlight the influence of Friedrich Schiller’s, Jean-Jacques Rousseau’s Philosophical writings and literary works, as well as the influence of the Franciscan Order in Catholicism and its founder St Francis of Assisi, patron saint of animals and environment, in framing Bronte’s philosophy to propose a social and religious reform anchored in nature. Author Keywords: Friedrich Schiller, Jean-Jacque Rousseau, Natural Education, Reincarnation and Reformation, St Francis of Assisi, wholesome (Gesunde) humanity, Wuthering Heights, Emily Brontë
Composite Frankenstein
This thesis explores Frankenstein’s popular culture narrative, contrasting recent Frankenstein texts with the content of Mary Shelley’s classic novel and James Whale’s iconic films Frankenstein (1931) and The Bride of Frankenstein (1935). The research investigates how Frankenstein’s legacy of adaptations function intertextually to influence both the production and the consumption of Frankenstein texts, referring to this complicated and contradictory intertextual web as “the Composite Frankenstein.” This thesis present the Composite Frankenstein as a hermeneutic by which to view Frankenstein’s collaborative and cumulative identity in popular culture, drawing on the work of other scholars on adaptation and intertextuality. Sarah Milner investigates the context of the key Frankenstein texts, the novel and the 1931 film; this research’s goal is to destabilize the perception of authorship as an individual’s mode of production and to investigate the various social processes that influence text creation and consumption. Author Keywords: adaptation, authorship, Frankenstein, intertextuality, James Whale, Mary Shelley
All I've Found is Pain and Terror
This thesis is concerned with how specific aesthetic elements function in various contemporary texts to distort, obscure, or illuminate the immoral actions and behaviours being represented. This thesis applies the moral status philosophy of Mary Anne Warren, along with the moral philosophy of Emmanuel Lévinas and Zygmunt Bauman. Close reading and critical analysis are supported by Michele Aaron’s theory of spectatorship. The sublime is explored in Dexter (2006) and Batman: The Dark Knight Returns (1986), the uncanny in Battlestar Galactica (2003) and Westworld (2016), and the abject in The Walking Dead (2003) and World War Z (2006). The intentions of this project are to conduct a formal examination of the relationship between audience and text as it is filtered through aesthetic representation and moral frameworks. This thesis argues that aesthetic effects must be understood in connection to morality for active consumers to engage with these texts as sites for ethical consideration. Author Keywords: aesthetic theory, moral status philosophy, Popular fiction, spectatorship, The Walking Dead, Westworld
Alpha and Omega
Game texts present unique and dynamic opportunities for lability: how readers can make choices while reading that alter the narrative's nature or outcome. Labile decisions are neither simply correct nor incorrect--the reader renders judgement to produce a desired outcome. When encountering labile challenges, players employ an interpretive strategy to resolve them. Many game texts tell stories. Games anticipate readers' interpretive strategies to orchestrate a desired result in labile narratives and manipulate players into inhabiting an identity in a variety of different ways. This thesis examines how Fallout 3 does so with periodically opposable intentions, mainly applying an inconsistent moral orthodoxy via the player character's father, but occasionally exhibiting the series' nihilistic philosophy that disdains American exceptionalism, undermining the orthodoxy. This isolates and breaks down the interpretive communities the player inhabits to play the game. Author Keywords: Exceptionalism, Identity, Lability, Morality, Narrative, Video Games
Hibernian Imagination
Artistic expressions such as writing, theatrical productions, music, and film arguably contribute to a culture’s representation of itself to the outside world. Most cultures have been either read or misread through their artistic outputs over the course of history, although the Irish culture stands as a particularly misunderstood one. Through years of colonization and rebel warfare, the country’s culture has acquired a particularly imagined depiction; violent, which through centuries has resulted in a flawed cultural imaginary today. This thesis presents this issue and proposes a means to better understand the Irish culture through a deeper understanding of the factors that have led the country’s cultural imaginary to its current misrepresentative state. Through an exploration of texts, theatre, music, and film, this thesis uncovers the factors which have led to Ireland’s current cultural depiction in hopes of creating a better understanding of the Irish culture. Author Keywords: cultural imaginary, Ireland, Irish culture, Irish stereotypes, public image, stereotypes
Stop Making Sense
ABSTRACT There is a growing number of juvenile novels and picture books that mean to educate the reader about synaesthesia. The synaesthete in these texts for young readers desires to be a social agent, yet sh/e also considers synaesthesia to be a healing power and a deeply personal psychedelic form of escapism; I argue that the synaesthete in these texts `uses' their synaesthesia to dissipate emotional trauma caused by pubescent uncertainty and social isolation. In this thesis, I propose that YA and Children's texts that feature synaesthesia generally reinforce the discursive constraints of normative perception, and they also promulgate the assumption that synaesthesia is an extraordinary form of cognition instead of a legitimate subject position. Author Keywords: Authenticity, Liminality, Repesentation, Synaesthesia, Synesthesia, Zizek
“A City is Not a Place of Origins”
This thesis explores the work of Black queer authors who write and reproduce cities in their texts. James Baldwin and Dionne Brand create knowable and readable spaces of the cities in which they write. By studying the work of these two authors, this thesis seeks to understand how Black queer people navigate city spaces, and how Black queer authors create a literary imaginary about the cities in which their novels are set. Thus, the cities of New York and Toronto become knowable sites through the novels of Dionne Brand and James Baldwin. Using Black queer theory, Black diaspora theory, and Black literary theory, this thesis engages with the novels, essays, and interviews of James Baldwin and Dionne Brand to determine that urban spaces are both liberatory and traumatic for Black queer people. Author Keywords: Baldwin, Black Queer Studies, Black Women, Brand, Diaspora Studies, Lesbian
Student's Bell Tower
The university newspaper is a vital aspect of the university public, as it provides a platform for students to voice their opinions on topics pertaining to the culture of their university and gives students critical information about what is happening on campus. This thesis uses the University of Regina’s The Carillon as a case study to evaluate how university newspapers interact with and influence their publics. In Chapter One, I detail the history of The Carillon, and how the radical atmosphere of the 1960s influenced the newspaper’s growth. In Chapter Two, I explore how The Carillon uses facets of digitality—such as their website, multimedia, and social media—to increase its readership. The chapter examines how these digital platforms reach The Carillon’s publics more efficiently, but still adhere to the traditions established by the newspaper from its inception. Finally, in Chapter Three, I assess the success of university newspapers which have transitioned to a strictly digital presence. For this assessment, I use the University of Alberta’s The Gateway and the University of Prince Edward Island’s The Cadre as case studies, and argue that The Carillon can learn from these digital newspapers to become more effective in using digital media to reach its student public. Altogether, this study of university newspapers offers a guide on how to maintain a balance between materiality and digitality, while also preserving the university newspaper’s legacy and traditions. Author Keywords: Digitality, Journalism, Materiality, Publics, The Carillon, University Newspapers
Autobiographical Graphics
This thesis examines the work of queer women who author graphic autobiographical texts. Alison Bechdel, Sarah Leavitt, and Elizabeth Beier all employ the graphic medium to narrate their personal experiences with coming out, growing up, and navigating heteronormative spaces as lesbian or bisexual women. By studying the work of these three authors in tandem, this thesis functions to expand the archive of queer life by demonstrating that, even as queer life is made tangible in autobiographical writings, the ephemerality that marks the archives of queer life persists. Using feminist and queer theories, the study of abjection, archival studies, genre studies, and post-structuralist approaches to comics literatures, this thesis examines the body of the text, the body of the archive, and the bodies of the women that are contained within these structures to determine that queer women are creating a new tradition in graphic life writing. Author Keywords: archive, genre, graphic text, lesbian, queer, women
Return to "The Child"
Despite - or perhaps because of - her popularity as a best-selling poet, the work of Mary Oliver has been minimized and marginalized within the academy. Nevertheless, Oliver's readership is an expansive and devout one made up of a wired yet insular North American public in search of reconnecting with the natural world. I propose that through Oliver's poetry readers access the affective, sensory responses to nature first encountered during childhood. This return to "the child" is deliberately used by various publics to share communal goals. Drawing from such frameworks as ecocritical and trauma theory, I explore environmental memory, ecstatic places, and the sensuousness of nature and language to consider ways in which diverse publics claim and use Oliver's work. I provide a close reading of selections of Oliver's poems to argue that her work's appeal speaks to a revived perception of the necessity of nature to the human spirit Author Keywords: Attentiveness, Childhood, Language, Mary Oliver, Nature Poetry, Senses

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