Graduate Theses & Dissertations

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Smile and a Neutral Attitude
This thesis examines the ways in which body image is discussed in online settings. There are three different communities discussed: body positivity, proED (pro-eating disorder), and body neutrality. Both body positivity and proED content are fairly popular online, and both have found significant support and followers on various social medias. In this thesis, I argue that both of these types of content cause significant harm to those who engage with them, primarily because both communities (though different in their approaches to body image) work to uphold the thin ideal. I then bring up the third type of content: body neutrality. Body neutrality has not been given the same academic attention as body positivity and proED content, likely due to its relative infancy. In this thesis, I propose body neutrality as a much healthier way to frame body image online because of its completely neutral stance on fat, thinness, and general body image. Though any work relating to social media is quickly out of date, I hope that this thesis provides an overview of body neutrality and how, in its current form, it provides a more balanced approach to online body image discussions. Author Keywords: body image, body neutrality, body positivity, eating disorders, social media
Digital Labour and Working From Home
This thesis examines the impact that digital labour and work from home have across different populations. This work is framed with regards to Marxist-feminism and particularly examines the impact of work from home across different genders. To demonstrate the depth and breadth of the impact that work from home has on worker agency, four unique industries are analyzed: office jobs, gig economy, affect labour, and sex work. Additionally, the lens of critical race theory is invoked to highlight the distinct challenges that BIPOC workers face in the transition to digital labour. This thesis would not be contemporary without addressing the COVID-19 pandemic which was occurring during the time of its writing. This thesis uses those established lenses of gender, industry, and race to examine the effects of the COVID-19 pandemic on the workplace and home (office). Work from home increases the amount of labour that needs to be performed by each worker in exchange for some flexibility and agency in some domains. Author Keywords: Covid-19, Digital Labour, Hybrid, Work from Home
On Forests, Witness Trees, and Bears
This dissertation is about Forests, their loss and the grieving that arises from their loss. The loss of ancient and old-growth forests by way of clearcutting and or anthropogenically driven disturbances, including climate change, presents the quandary of loss of both biological and cultural diversity. Following Umeek’s/E. Richard Atleo’s term, I suggest that “dis-ease” in the dominant relationship to forests in parts of the Western world significantly rests within inherited cultural and political pasts at play in the present, carried in much of the language and lifeways of modern Anglophone societies today. I do so by a critical topographical exploration of thematic patterns that go back to the Epic of Gilgamesh, the oldest written account of deforestation in the history of Western civilization. I offer at the center of my inquiry a collection of witness trees as North American case studies. Each tree is a witness object, a station from which I confront and explore social-ecological grief as it has accumulated over time from English colonization, with one focusing on Indigenous cultural reclamation and place-based ecological co-management. Lastly, I turn to a multispecies exploration of social-ecological grief, using bears in North America as a face for reflection and consider who and what more is lost when old forests are degraded and gone. By asking the place question—“what place is this?”—of forests, or the Forest Question, my dissertation is thus an exploration of the connection and responsibilities to other place-based human and other-than-human communities in a rapidly changing climate. Author Keywords: critical topography, environmental grief, forests, multispecies, social-ecological relations, witness trees
Heteronormativity in Virtual World Design
The purpose of this research is to highlight the limitations and opportunities for playful expression of gender identity in character creation systems of virtual worlds, and how these might work to reinforce, or disrupt, the heteronormative imperative. The primary sites considered in this analysis are the video game World of Warcraft and the live action role-playing game Amtgard. I provide evidence that while the World of Warcraft’s character creation system is sexist and works to reinforce heteronormative ideology, Amtgard’s relatively ambiguous design provides opportunity for disruption of these norms. Participant research with Amtgard players demonstrates actual instances of Amtgard’s more flexible character creation system being utilized in expression and exploration of gender identity which resists the heteronormative imperative. Based on this, I call on game developers to reject designs which necessitate selection of gender from within the traditional binary and embrace more ambiguous design in development of character creation systems. Author Keywords: Avatars, Game Design, Games, Gender, Identity, Virtual Worlds
Cartoons Ain't Human
Why show things that aren’t people acting like people? In the field of animation, it’s a surprisingly big “why?”, because it’s a “why?” that doesn’t lead to any sort of doctrine of ontology, of inevitability, of manifest destiny, or of anything like that. But it does lead to another “why?”—“why did anthropomorphic depictions of animals and non-human entities come to define an entire era of American short-form animation?” When we think about ‘classic era’ cartoon shorts, the first names that come to mind are likely to be those of anthropomorphic animal characters—Mickey Mouse, Bugs Bunny, and a list of others so numerous that any machine Wile E. Coyote tried to build to count them all would probably explode. This can make us lose sight of the fact that human characters had their place as well in these films: Bugs and Daffy regularly tangled with Elmer Fudd; the studio that made cartoon stars of Betty Boop and Popeye produced no famous animal characters at all in its heyday. And yet, it’s the animals that steal the show in the animated shorts produced by major studios in America from the 1920s through the 1960s. Part of their appeal lies in the fact that they were useful and recognizable substitutes for humans. Without making things too ‘personal’ for the audience, they could be used to examine and deconstruct social practices in the full-speed-ahead period that took America from World War I to the war in Vietnam. Animals weren’t the only ones to get a full-on anthropomorphic treatment in these shorts. Machines and other artefacts came to life and became sites of interrogation for contemporary anxieties about the twentieth century’s ever-expanding technological infrastructure; parts of the natural world, from plant life to the weather, acted with minds of their own in ways that harken back to the earliest animistic folk beliefs. No matter when or how it’s being used, anthropomorphism in animation is a device for answering, not one big “why?”, but a lot of little “why?”s. What you’re about to read is an exploration of a few of those little “why?”s. Author Keywords: America, Animation, Anthropomorphism, Cartoons, Deconstruction, Popular Culture
Landscape and its Discontents - Art and Ruins, a Critical Topography in Word and Image
From Altdorfer and Poussin to Cézanne, Monet and to the Group of Seven, landscape has been a focal point of artistic inspiration for most of what we think of as modern art history. In contemporary times the concept and representation of landscape has shifted from visions of an idealized and exalted place to notions of the landscape as a ruins and site of ecological disaster. Because of this seismic inversion, artists are no longer solely making visual the beauty and serenity of nature but are rather finding novel ways of problematizing it and incorporating themes of its eventual disappearance, its inescapable transformation into ruins. The following dissertation puts forward a critical topographical study of three sites and three different artists who deal with this new found relationship to landscape. The three landscapes are located in different parts of the world and from different artistic contexts yet showing that they retain an aesthetic and conceptual character that links them together is part of the work of the dissertation. The first site is El Sol del Membrillo, a film by Víctor Erice in which the filmmaker chronicles painter Antonio Lopez García’s attempts to paint the ephemeral, he attempts to paint that which is in the act of disappearing. The second site is The Mill St Cemetery in Cambridge, England where artist Gordon Young has contributed a work of public art titled Bird Stones that blurs the line between landscape, sculpture, monument and artwork. The third and final site is Tommy Thompson Park in Toronto, Canada that presents itself as an ecology park of retrieval, recovery and as a public art space. My investigation of this last regional research site is offered both as a chapter and as a videography about wilderness as wasteland. Author Keywords: Aesthetics, Anthropocene, Art, Cinema, El Sol del Membrillo, Toronto: The Leslie Spit
Desire to be Zine
This thesis explores access to feminist zine culture and community, specifically if, and how, access has been altered in the age of digital technologies and increased access to digital spaces. Results from a questionnaire completed by 8 young feminist zine-makers and readers of marginalized genders indicated that though the modern boundaries of what a zine is has been expanded to include e-zines, there remains a preference toward print zines in zine-making and reading practices. Results also revealed that while there is a preference toward accessing feminist zine culture and community in-person in theory, participants were more likely to access feminist zine culture and community online in reality. This project found that digital technologies and the Internet have affected feminist zine culture in multiple ways, ranging from the Internet creating a new access points to community, to the Internet making it easier to find, purchase, and distribute zines. Author Keywords: Digital Media, Feminism, Feminist Zine Culture, Feminist Zines, Materiality, Print Media
WOMEN IN HORROR
The objective of this dissertation is to measure the influence of the contemporary influx of women’s involvement in the horror genre in three dimensional capacities: female representation in horror films, female representation as active, participatory spectators and female representation in the industrial production of horror. Through the combined approach of theoretical and empirical analysis, this dissertation examines the social conditions that facilitated women’s infiltration of the horror genre. Beginning with psychoanalytic theories of spectatorship, it is demonstrated that female filmmakers have challenged horror’s traditional images of victimized women through the development new forms of feminine representation in contemporary horror films. Using data collected from a sample of 52 self-identified female horror fans, it is revealed that the purported invisibility of female horror spectators is a consequence of their alternative modes of consumption. Through interviews conducted with four female producers and an examination of their cultural productions, I illustrate that women have reconstituted the horror genre as a space for inclusivity, political activism and feminist empowerment. Cohesively, these findings reveal the contemporary feminist reclamation of horror to be a form of resistance intended to challenge the patriarchal structures that facilitated women’s historical exclusion from the horror genre. Author Keywords: Abjection, Feminism, Film, Gender, Horror, Psychoanalysis
Changes in the Representations of Women from the 1980s Turkish Cinema to New Turkish Cinema
The thesis examines the changes in the representations of women in Turkish cinema from the 1980s through the 2000s in terms of semiotic codes. To demonstrate the shifts of the representations of women over three decades, four films directed by two representative filmmakers of the 1980s and the 2000s are analyzed within the context of gender codes: A Sip of Love (Atıf Yılmaz/1984), The Night, Angel and Our Gang (Atıf Yılmaz/1994), The Third Page (Zeki Demirkubuz/1999) and Envy (Zeki Demirkubuz/2009). Using gender as code in deconstructing women’s characteristics and their representations in the films, the research highlights the structural image of women in the semiotic sense. The stereotypical representations in Turkish cinema question social norms, patriarchy, and Islamic norms in Turkey. Author Keywords: Gender codes, Islam, Patriarchy, Semiotics, The representations of women , Turkish cinema
Untitled (dissertation 4.2)
Untitled (dissertation 4.2) offers a performative take on the political implications of digital archives. I argue that technological developments and their increasing ubiquity has not resulted in more reliable archives; it has facilitated the exacerbation of what Jacques Derrida calls mal d’archive—or archive fever—which refers to the institutionally supported passion to preserve that is perpetually threatened by the inevitably of loss. A performative perspective, specifically derived from the work of contemporary performance theorists and artists, affords a contemporary archival practice that not only accepts, but is informed by mal d’archive because it shifts the focus from what is preserved to how it has become and continues to be preservable through archival acts. This is important in our contemporary moment because the ubiquity of digital technologies has exacerbated the symptoms of mal d’archive: a rapid increase in both the formal and informal production of preservable content, and consequently, as Derrida reminds us, archival violence. Untitled (dissertation 4.2) also includes a performative engagement with mal d’archive through two interludes. The first interlude features what I am calling “glitch-utterances,” which refers to the visual representations of technological mishaps. The documents in the second interlude—an iteration of the exhibition catalogue that resulted from my 2020 artist residency at the Art Gallery of Peterborough—engage with the productive function of the archive because they performatively constitute the exhibition as having happened regardless of whether or not it actually occurred, which, significantly, it did not. I conclude Untitled (dissertation 4.2) with a look at the ecological impact of digital archives—perhaps an “ecological fever.” It is not my intention to offer a solution for this “ecological fever,” nor address its full impact. My aim is to conclude this dissertation with a supplement of sorts: a look at the ecological impact of digital archives because I feel it is irresponsible not to given their increasing ubiquity. With this in mind, the glitch-utterances featured in both interludes can perform an important role in calling attention to the technological materialities and computational processes that are rendered invisible by Big Tech companies via metaphors—the ethereal Cloud metaphor, for example. These glitch-utterances point to the very material substrates that support the virtual, and can thus act as an important reminder of the ecological consequences of digital archives, which, like archival practices, are tied to institutional agendas. Author Keywords: Archive , Curation , Digital Archive, Documentation, Multimedia performance, Performativity
Socioloegal Mediation of Rave Sound System Technologies
The central scholarly contribution of this dissertation develops through bringing the theories of Michel Foucault to bear in a sociolegal study of rave culture's criminalization by the United Kingdom's 1994 Criminal Justice and Public Order Act. My methodology develops rave as a cultural keyword. This keyword navigates through a quasi-materialist definition of rave as a cultural codification of sound system technologies. I theorize the way in which sociocultural discourse indexes aestheticized representations and the cultural mythologies that rave sound system's technical mediation generate. These ideas trace the facticity of the legal documentation of rave’s criminalization. I inform this sociolegal history by situating Foucault's work on the genealogy of liberalism as a practical toolkit for associating the legal discourse on rave culture with the genealogy of festival. This opens up a dialogue with the work of Mikhail Bakhtin's theorizing of the festival’s ambivalent political climate. Such ideas are useful in documenting rave as an enduring mimicry of the tension between State and civil society. Pieter Bruegel the Elder’s 1559 painting, “The Fight Between Carnival and Lent”, captures this tension beautifully. The aptness of reading rave's criminalization in relation to Bruegel’s portrayal of landscape is accomplished by returning to Foucault, who defines liberalism's political technologies in relation to Judaeo-Christian precedents. I explore how these political technologies, pastoral power in particular, are helpful in tracing rave's genealogical relation to the festival's sociotechnical cartography. Author Keywords: Bakhtin, Carnival, Christianity, Festival, Liberalism, Materialism
Instabilities in the Identity of an Artistic Tradition as "Persian," “Islamic," and “Iranian” in the Shadow of Orientalism
This dissertation is a critical review of the discursive formation of Islamic art in the twentieth century and the continuing problems that the early categorization of this discipline carries. It deals with the impact of these problems on the conceptualization of another category, Persian art. The subject is expounded by three propositions. First, the category of Islamic art was initially a product of Orientalism formulated regardless of the indigenous/Islamic knowledge of art. Second, during the early period when art historians examined different theoretical dimensions for constructing an aesthetic of Islamic art in the West, they imposed a temporal framework on Islamic art in which excluded the non-traditional and contemporary art of Islamic countries. Third, after the Islamic Revolution in 1979, Iranian scholars eventually imposed academic authority over the discipline of Persian/Islamic art, they adopted the same inadequate methodologies that were initially used in some of the early studies on the art of the Muslims. These propositions are elaborated by examples from twentieth-century Iranian movements in painting, The Coffeehouse Painting and The School of Saqqakhaneh, and the incident of swapping Willem de Kooning’s painting Woman III with the dismembered manuscript of the Shahnama of Shah Tahmasp in 1994. The conceptualization of Islamic art as a discipline is also discussed in relation to the twentieth-century cultural context of Iran. The argument is divided into three chapters in relation to three important historical moments in the history of contemporary Iran: The Constitutional Revolution (1905-1911), the modernization of Iran (1925-1975), and the Islamic Revolution (1979-onward). The formation of the discourse of Islamic art is the fruit of nineteenth-century Orientalism. Out of this discourse, Persian art as a modern discourse addressing the visual culture of Pre-Islamic and Islamic Iran came into being. I claim that after the Islamic Revolution, Iranian academics demonstrate a theoretical loyalty to the early theorizations of Islamic/Persian art. By this token, visual signs are given a meta-signified in the narrative of Islamic art. The ontological definition of this meta-signified is subjected to the dominant ideology, which determines how different centers of meaning should come into being and disappear. In the post-Revolution academia, the center is construed as the transcendental signified. Such inherence resulted in a fallacy in the reading of the Persian side of Islamic art, to which I refer as the “signification fallacy.” The dissertation draws on the consequences of this fallacy in the critique of Islamic art. Keywords: Persian art, Islamic art, Iranian art; Persian classical literature, Narrative. Image, Representation, Aniconism, Abstraction, Modernity, Tradition, Orientalism, The Constitutional Revolution, Modernization, The Islamic Revolution. Shahnama of Shah Tahmasp, The Coffeehouse Painting, The School of Saqqakhaneh; Modernism: Woman III. Author Keywords: Iranian Art, Islamic Art, Orientalism, Persian Art, The Constitutional Revolution, The Islamic Revolution

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Format: 2024/04/24