Graduate Theses & Dissertations

Alpha and Omega
Game texts present unique and dynamic opportunities for lability: how readers can make choices while reading that alter the narrative's nature or outcome. Labile decisions are neither simply correct nor incorrect--the reader renders judgement to produce a desired outcome. When encountering labile challenges, players employ an interpretive strategy to resolve them. Many game texts tell stories. Games anticipate readers' interpretive strategies to orchestrate a desired result in labile narratives and manipulate players into inhabiting an identity in a variety of different ways. This thesis examines how Fallout 3 does so with periodically opposable intentions, mainly applying an inconsistent moral orthodoxy via the player character's father, but occasionally exhibiting the series' nihilistic philosophy that disdains American exceptionalism, undermining the orthodoxy. This isolates and breaks down the interpretive communities the player inhabits to play the game. Author Keywords: Exceptionalism, Identity, Lability, Morality, Narrative, Video Games
Engaging the Unwritten Text
This study is an attempt to look at how orality plays a role in modern society to move people to action in a social engineering process. By examining the theories for the formation of publics as outlined by Jurgen Habermas and Michael Warner, I argue for the existence of an oral public and further show that it can be engineered with some of the tools provided. This theoretical foundation provides a pathway for a thorough examination of orality as a tool for social engineering and shows how the practices moved the people in the past. In this study, I posit that the oral traditions are still alive and well in modern times and still function as a tool for moving people to social action. To achieve this, orality makes use of popular culture. This study examines elements of popular culture with a view to unearthing the presence of oral modes and how they are still carrying on the same function of social engineering in a modern society. This study concludes by positioning orality as a relevant tool for social engineering in modern Nigerian society and affirms that it is still relevant in the areas of politics, literature and cultural productions with possibilities yet untapped in the area of digital technology. Author Keywords: Nigeria, Orality, Popular culture, Publics, Public Sphere, Social Engineering
Archaeology of Vagabondage
My research examines the figure of the 'vagabond' as a case study to illustrate how 'modern' perception of the 'vagabond' has depleted the diversities in its 'pre-modern' counterparts. It argues that the paranoia towards the 'vagabond' was inherited from the west out of the colonial contact leading to the birth of the nation-state and its liaison with 'instrumental rationality' during the high noon of advanced industrial capitalism, while (quasi-religious) itinerancy, on the contrary, had always been tolerated in 'pre-modern' India. The problems I am addressing are: What is the line of thread that separates the 'traveler' from the 'vagabond', the 'explorer' from the 'wanderer'? How do we then politically account for the historic 'ruptures' in the vagabond having been tolerated in the ancient 'Indic' thought [cf. Manusmriti, Arthshastra], encouraged in early Buddhist discourse [cf. Samannaphala Sutta], revered as the 'holy Other' in the Middle Ages [cf. Bhakti-Sufi literature], and eventually marginalized in the 'modern'? While considering issues of cultural differences, my thesis points to how the epistemic shifts from the classical to the medieval, from the medieval to the modern radically alter the value system immanent in the figure of the 'vagabond'. The research argues that the cultural baggage that the expression 'vagabond' is generally associated with, is a product of a specific western/utilitarian value system, which is a distinct 'cultural' category of the 'modern' west that had no resonance in 'pre- modern' India, and hence cannot be necessarily universalizable. The project works in a number of registers: historical, archival, cultural, philosophical and representational, involves analysis of literary, filmic texts, also legislative documents, and is genuinely interdisciplinary in nature. As of discourse analysis, the project studies the politics of cultural representations both of and by 'vagabonds'. Author Keywords: 1943 Bengal Famine, Homelessness, India, Vagabond, Vagrancy, Vagrancy Act
Transcendental Turn
This dissertation traces the concept of transcendentalism from Kant's Critique of Pure Reason (1781) to Michel Foucault's historical a priori and Pierre Bourdieu's field and habitus, with implicit reference to Deleuze's `transcendental empiricism,' and the influence this trajectory has had on contemporary theory and culture. This general conceptual framework is used as the basis for a critical analysis of a series of examples taken from popular culture to highlight their transcendental conditions of possibility and the influence this conceptual paradigm has had on today's theory. The examples include the NFL `concussion crisis,' South Park's problematization of the discourse surrounding it, as well as the literature of Charles Bukowski, as an exemplification of an immanent writer-written situation. It is further suggested that, not only is transcendentalism an epistemological framework for thought, but it also doubles as an ontological principle for the emergence of a constitutively incomplete and unfinished reality. Author Keywords: Bukowski, Concussion, Foucault, Kant, South Park, transcendental

Search Our Digital Collections

Query

Enabled Filters

  • (-) ≠ Farell
  • (-) ≠ Bell
  • (-) ≠ Martin
  • (-) = Comparative literature
  • (-) ≠ Native American studies

Filter Results

Date

2004 - 2024
(decades)
Specify date range: Show
Format: 2024/04/23

Degree Discipline